Fete Accomplie is a third-person isometric 3D PC game that helps coach players on decision making when holding a music festival. Throughout the gameplay, players follow the music festival preparation workflow and internalise the music festival operation experience. Gameplay begins with the preparation stage, where players will make mandatory choices such as artists list, stage, promotions, etc. and can choose to prepare some optional contingency plans.
The Festival stage involves controlling a manager character and moving around the environment, tackling various scenarios. Scenarios are timed events based on real-world festival case studies. Players will have to make quick decisions to resolve these scenarios that will heavily affect the final result and public opinion of this music festival. While making these choices, players will learn how to manage audience satisfaction and the budget. These are critical elements for a festival’s success; the final result will display these metrics and give players a chance to reflect on their choices.
This project was developed by Masters students from the Centre for Digital Media (Vancouyver, BC, Canada), based on an original idea from the Embassy of France in Canada.
Centre for Digital Media Development Team:
- Project Manager - Neel Nair
- Programming Lead - Matthew Belford
- Lead Designer - Lan Wang
- UI/2D/Concept Artist- Ada Tam
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